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for
Background
In calculus, a model for projectile
motion with no friction is considered, and a "parabolic
trajectory" is obtained. If the initial velocity
is
and
is
the initial angle to the horizontal, then the parametric equations
for the horizontal and vertical components of the position vector
are
(1)
,
and
(2)
.
Solve equation (1) for t and
get
, then
replace this value of t in equation
(2) and the result is
,
which is an equation of a parabola.
The time
required to reach the maximum
height is found by solving
:
,
yields
,
and the maximum height is
.
The time
till impact is found by solving
,
which yields
,
and for this model,
. The
range
is found by calculating
:
.
For a fixed initial velocity
,
the range
is
a function of
, and
is maximum when
.
Numerical solution of second order D.
E.'s
This module illustrates numerical solutions
of a second order differential equation. First, we
consider the special case where the projectile is fired vertically
along the y-axis and has no horizontal motion, i.
e. x(t)= 0. The
effect of changing the amount of air drag or air resistance is
investigated. It is known that the drag force acting on an
object which moves very slowly through a viscous fluid is directly
proportional to the velocity of that object. However,
there are examples, such as Millikan's oil drop experiment, when the
drag force is proportional to the square of the
velocity. Further investigations into the situation could
involve the Reynolds
number.
Math-Models (Projectile Motion
I) The following mathematical models are are
considered.
(i). No
air resistance
, and
.
(ii). Air
resistance proportional to velocity
, and
.
(iii). Air
resistance proportional to the square of the
velocity
, for
the ascent, and
, for
the descent, and
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(iv). Air
resistance proportional to the
power of the velocity
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Proof Projectile Motion Projectile Motion
Computer Programs Projectile Motion Projectile Motion
Mathematica Subroutine
(Runge-Kutta
Method for second order D.E.'s) To
compute a numerical approximation for the solution of the initial
value problem
with
,
,
over the interval
at
a discrete set of points.
Example 1. An arrow
is shot upward from the origin with an initial velocity
of 300 ft/sec. Assume that there is no air
resistance and use the model
.
Find the velocity and position as a function of time. Find
the ascent time, the descent time, maximum height, and the impact
velocity.
Solution
1.
Example 2. An arrow
is shot upward from the origin with an initial velocity
of 300 ft/sec. Assume that air resistance is
proportional to the velocity,
,
and use the model
.
Find the velocity and position as a function of time, and plot the
position function. Find the ascent time, the descent time,
maximum height, and the impact velocity.
Solution
2.
Example 3. An arrow
is shot upward from the origin with an initial velocity
of 300 ft/sec. Assume that air resistance is
proportional to the square of the velocity,
,
and use the model
.
Find the velocity and position as a function of time, and plot the
position function. Find the ascent time, the descent time,
maximum height, and the impact velocity.
Solution
3.
Example 4. An arrow
is shot upward from the origin with an initial velocity
of 300 ft/sec.
Assume that air resistance is proportional to the
power
of the velocity,
, and
use the model
.
Find the velocity and position as a function of time, and plot the
position function.
Solution
4.
Trajectory of a baseball.
More Math-Models (Projectile Motion
II) The following mathematical models are are
considered.
(v). No
air resistance
(vi). Air
resistance proportional to velocity
(vii). Air
resistance proportional to the square of the velocity
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Proof Projectile Motion Projectile Motion
Mathematica Subroutine
(Runge-Kutta
Method for two second order D.E.'s) To
compute a numerical approximation for the solution of the initial
value problem
with
,
,
and
with
,
, over
the interval
at
a discrete set of points.
Example 5. Consider
the frictionless model for the path of a baseball.
Check out this mathematical model for several cases.
Solution
5.
Example 6. Consider
the linear drag model for the path of a baseball.
Check out this mathematical model for several cases.
Solution
6.
Example 7. Consider
the quadratic drag model for the path of a baseball.
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Check out this mathematical model for several cases.
Solution
7.
Example 8. The
model in Example 3 is the quadratic drag model. The
following is not.
Let's check it out.
Solution
8.
Research Experience for Undergraduates
Projectile Motion Projectile Motion Internet hyperlinks to web sites and a bibliography of articles.
Download this Mathematica Notebook Projectile Motion
Return to Numerical Methods - Numerical Analysis
(c) John H. Mathews 2004